Windows Workflow Foundation WWF
Wow,
What an amazing thing it is. I have created some basic examples the State Engine using
a webservice based workflow. Pretty dang cool.
I will post my examples in a while. Wish I could attach zip's or files so that you all could down the example.
Bitch:
The WWF visualizer is terrible! I mean really bad. It simply does not work. I cannot for the life of me get the conditional logic to work correctly in the visualizer in Visual Studio .NET 2005 Beta 2. As you all know the current release version of the Beta 1 WWF only works in Studio Beta 2 *grrrrrr*. The binding logic does work with the while or if else activities if you create a like in kind method and then bind on code. Howerver the RulesExpressions do not work at all.
I get a large heaping portion of COM related visualization errors as well when droping activities into the designer. *sigh* oh well...it is only Beta.
I love WWF and I think this is a huge leap forward for microsoft!
Bravo Bravo!
p.s. I will post my code examples in a while inline. :)
Eric
What an amazing thing it is. I have created some basic examples the State Engine using
a webservice based workflow. Pretty dang cool.
I will post my examples in a while. Wish I could attach zip's or files so that you all could down the example.
Bitch:
The WWF visualizer is terrible! I mean really bad. It simply does not work. I cannot for the life of me get the conditional logic to work correctly in the visualizer in Visual Studio .NET 2005 Beta 2. As you all know the current release version of the Beta 1 WWF only works in Studio Beta 2 *grrrrrr*. The binding logic does work with the while or if else activities if you create a like in kind method and then bind on code. Howerver the RulesExpressions do not work at all.
I get a large heaping portion of COM related visualization errors as well when droping activities into the designer. *sigh* oh well...it is only Beta.
I love WWF and I think this is a huge leap forward for microsoft!
Bravo Bravo!
p.s. I will post my code examples in a while inline. :)
Eric